I enjoyed the slides for Jane McGonigal's talk on the future of game development. (Note to self: we will be seeing increasing influence of the gaming industry on customer experience thinking. Watch this space).
My favourite slide said:
THE DESIGN CHALLENGE: If you could make one person measurably happier, who would it be, and what game would you make for them?
Let's turn Ms McGonigal's words into an experience design statement:
THE EXPERIENCE DESIGN CHALLENGE: If you could make one customer measurably happier, who would it be, and what change would you make for them?
Important: we are taking here about a permanent change to the customer experience, not a random gift.
Go on, think of a customer, a real one, and start improving your experience one customer at a time....
Go on, think of a customer, a real one, and start improving your experience one customer at a time....
Potentially happier customer pic by andreas photography at flickr
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